MeYay AI

Minesweeper

Clear the board without hitting a mine, on three board sizes, with a timer and a flag mode for phones.

V2 · 0:09 demoPlay

Full screenV2 · 15 KB · one HTML file

Prompt

Minesweeper with beginner, intermediate and expert boards1 What it does, a timer4 What must happen and a flag-mode button so it works on my phone4 What must happen.

Exactly as it was typed.

  1. What it doesWhat it is, and the three sizes.
  2. Who it’s forThis prompt leaves “who it’s for” to the AI.
  3. How it should feelThis prompt leaves “how it should feel” to the AI.
  4. What must happenHow a game is measured. How a phone player marks mines.

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What this teaches

Name the board sizes and how a phone player marks a mine, and the game sets up each one.

  • "beginner, intermediate and expert boards" asks for the three classic sizes: 9 by 9, 16 by 16 and 30 by 16.
  • "a flag-mode button so it works on my phone" replaces the right-click a phone does not have.
  • The change asked for a safe first tap the game already had; the best times per board are what it added.

Changes

Never let the first tap hit a mine, and keep my best time per difficulty.

Change request · V1 → V2

BeforeAfter

What changed

  • The best time is kept for each difficulty.
  • The first tap was already safe in V1, so that half of the request changed nothing.

What stayed: The three boards, the timer and flag mode work as before.

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Try a change

Each one starts your own draft in the Studio. Nothing is built until you press Build.

How it was made

  • V1 Built on Oct 15, 2026 · Direct · Verified on the first try · 86 s · Tested on desktop and phone · 1 AI Credit
  • V2 Changed on Oct 15, 2026 · Verified on the first try · 51 s · Tested on desktop and phone · one change, no AI Credits

Known limitations

  • The best times are kept in this browser only.
  • The expert board is wide and needs scrolling on a phone.
  • Each move redraws the board, so a keyboard player's focus leaves the grid after every reveal or flag.
  • Flagging and unflagging a square before the first tap counts as a win.
  • After a loss, wrongly placed flags still look like flags.

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